Let's not make this a Blizzard/D4 hate post. I wonder why, because I think this is one of the elements that made Diablo 2 feel like crack to me among the RPG space as a kid, and want to make new characters and try new builds over and over for years? I have never played another game since where the second or latter skill points invested in a skill could feel so potent and powerful. Later trying other classes I would see many other skills are like this, adding an entire new projectile for every single point invested etc. And THEN realizing I could continue pouring points into this (up to 20! before busting that ceiling with + skills items), and eventually have an entire army of skeletons because every single point I invested meant one bonus skeleton I could raise. And of course putting my first skill point in raise skeleton, which let me summon up to two at once now. I remember dinging my first level in the Den of Evil and poring over the skill tree. The very first time I played Diablo 2, I tried a Necromancer. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread
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